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For the Night area of the game, I wanted something somber and introspective sounding. I went through a large collection of piano and guitar improvisations, looking for the right recording to use as a seed for this piece, when I stumbled on this piano piece where I improvised using the idea of these upward cascading figures of sixths. I then added a fretless bass solo to go along with it. As you play the game, the music shifts depending on how far you get from the central hub of the world. The further away you get, the deeper and darker the music becomes.