Day was the absolute first track for the game, and set the tone, if you'll pardon the pun, for much of what followed. Before this track I spent a great deal of time doing what felt like aimless thrashing in the dark, trying to find the right sound for the game. Nothing was working. Everything I wrote felt disconnected from the game itself, as though the music were happening in spite of the game rather than because of it. Nevertheless, once I found the lightly plucked guitar loop which is the core of the song, the rest fell quickly into place, and, furthermore, gave the game an aesthetic momentum. This track is particularly important in the history of the game, therefore, as it represents the moment I turned from making a twitchy, way-too-impossibly-difficult platformer with constantly shifting terrain to making a more relaxed game about purely kinetic sensations, without as much regard to difficulty. The track lent the game in its early development, when it most needed it, a sense of peace.
from The Floor is Jelly OST,
released February 17, 2014
Written, Performed & Recorded by Auren Snyder
Mixed by Rich Vreeland